About This Book
This book introducing the reader (you) to the WebGL cross platform 3D graphics API - uses simplified examples and tutorials through a hands-on practical perspective. We address questions, such as:Why should you learn WebGL? What is special about WebGL? How is WebGL different from DirectX and OpenGL? How do we initialize and setup a simple WebGL program in JavaScript?
Whether you're a beginner looking to learn the basics or an experienced professional seeking advanced knowledge, this book has something valuable to offer.
Customer Reviews
Dove into this one on graphics and didn’t regret it. Not too heavy. The vibe is relaxed but still makes you think. Honestly, I’d bring this on a weekend trip. It’s one of those reads you can chill with. The writer doesn’t overdo it—just solid points and good flow. Nice little break from heavier stuff.
I had such a great time reading this one! It's all about javascript, and - Refreshing. Each chapter felt like chatting with a really smart friend. The tone was super inviting without dumbing things down. It somehow made me laugh and think at the same time. I loved how it mixed serious insight with friendly storytelling. Definitely recommending this to a few people already.
Dove into this one on javascript and didn’t regret it. Pretty fun. The vibe is relaxed but still makes you think. It’s one of those reads you can chill with. Honestly, I’d bring this on a weekend trip. The writer doesn’t overdo it—just solid points and good flow. Good one to keep around when you want something casual.
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