About This Book
This book introducing the reader (you) to the WebGL cross platform 3D graphics API - uses simplified examples and tutorials through a hands-on practical perspective. We address questions, such as:Why should you learn WebGL? What is special about WebGL? How is WebGL different from DirectX and OpenGL? How do we initialize and setup a simple WebGL program in JavaScript?
Whether you're a beginner looking to learn the basics or an experienced professional seeking advanced knowledge, this book has something valuable to offer.
Customer Reviews
Oh wow, where do I start with this book on graphics? Uplifting. The tone was super inviting without dumbing things down. Each chapter felt like chatting with a really smart friend. Give it a try—you might just love it too!
It completely transformed how I think about javascript. Fantastic. Each chapter was a revelation. I couldn’t stop reading once I started. The writing style is warm and engaging. It made me reflect on so many aspects of my life. This is the kind of book that stays with you long after finishing. A story that touched my heart and opened my mind.
Not gonna lie, I was pretty curious about graphics, so I gave this a shot. Not too heavy. The vibe is relaxed but still makes you think. It’s one of those reads you can chill with. Honestly, I’d bring this on a weekend trip. Nice little break from heavier stuff.
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